Tuesday, February 22, 2005

Samuel Delaney: On Writing

At the end of science fiction writer Samuel Delaney's short story collection, "Aye, and Gomorrah," Mr. Delaney writes a bit about the process of writing. He claims to only know 3 basic things about writing, but those 3 things end up being pretty big.

Mr. Delaney's rules of writing can be boiled down to 3 extremely simple statements. 1. Don't overwrite. 2. Don't be shallow. 3. Don't be cliche. By themselves, these 3 rules are almost too transparent to be much help. But when Mr. Delaney expands on these rules, they gain importance.

1. DON'T OVERWRITE.
Think of a scene in your story -- now try to imagine every detail of that scene. Not only what you think to be important, but literally everything that would be in that scene, from the objects on the desk to the wallpaper to the strangers in the room and what they're wearing and how they're sitting. Now when you start to write, DON'T mention all of these things. Instead, get into the head of your character and only mention those details that you think that character would notice. The scene becomes richer both from what you include, and also what you leave out.

2. DON'T BE SHALLOW.
Have you gotten halfway through a story, and then get stuck somewhere and don't know how to end the story? If so, you need to sit down and think about your characters some more. Think more about your character's motivations, their psychological quirks, what makes them tick. As you keep adding in complexities to the character and the situation they're in, you should be able to see that there is something they would have to do, hence comes the continuation or ending of the story. If you still can't think of anything, trash the story and start another one with more potential for depth.

3. DON'T BE CLICHE.
In today's world, most things have been done. So don't settle for doing what's been done before. Read constantly, and when it's time for you to write, try to approach the story in a way that is uncommon. Don't take the easy route, and instead try something new even if a positive result is not readily apparent. The result will be stories that are fresh and original, because you are willing to take risks.

In closing, Mr. Delaney says that the process of a writer is the process of doubting, of rejecting, of revising. The difference between a true writer and someone who writes is that for a writer, this doubting and revising process is happening continuously and simultaneously during the process of writing. A true writer is holding an image, scene, or psychology in his mind and is constantly thinking and rethinking about it while he is writing, so that the process of doubting does not merely negate, it spurs on new ideas and new ways of describing the same thing. Writing is an intensely active process of thinking recursively -- and the hoped-for result is prose or poetry that is not only good, but created by someone who has thought and rethought enough about it that he knows why it is good.

It is my feeling that the process of writing that Mr. Delaney describes is applicable to more than writing fiction. In fact, it may be the process needed for songwriting, or art, or business, or life. Because it describes a process of thinking, doubting, imagining, and ultimately making lots of small, distinct choices that add up to make a powerful whole.

1 comment:

Anonymous said...

I would modify the "Don't Be Cliche" thing to "Avoid being Cliche" ... and I would modify it thusly:

It's important to push yourself, but it's also important to practise what you're capable of already. If you're racking your brain for a fresh angle or a new idea, maybe you should take a break and use a cliche, standard angle or idea, and instead practise the other aspects of your writing, business, or life. Sometimes good enough is good enough.

If it isn't, then, damn, what a waste of life for all those peasant farmers in 1327, huh? I mean, they all led pretty much the same lives as each other, as their parents, and as their children. What a waste...

So, try to push yourself, but don't let the persuit of novelty or perfection be your enemy, either.